showing 2 games

namepublisher(developer)year arrow_downwarddescription
Shi Kin Jo  Sunsoft1990 labelimageminimize
Shove It! The Warehouse Game  NCS Masaya;Dreamworks (NCS Masaya)1990You'll need brains and brawn to solve these mind bending puzzles.
You're Stevedore the warehouse man. You shove boxes for a living. This morning you met the girl of your dreams, but to get to her you'll need the car of your dreams! And that means working overtime and using your head.
Now you've got a big job ahead of you, 16 levels, 160 warehouses that need to have their boxes shoved into order. Each room is a puzzle that takes skill, strategy and your wits to solve. As you progress, the warehouses get harder.
It's addictive! Once you start you can't stop. Some warehouses may seem impossible, but there is a solution to each one. To help you there is a "trace mode" to retrace your steps and passwords to access each level, once you've earned that level. You can even design your own warehouses to stump your friends.
If you can beat all 16 levels, a brand new sports car ... and the girl ... will be yours. Fail and you'll be yelling Shove It!***It seemed just a matter of time until a Soukoban version would hit the MegaDrive console. And let's face it: Although the concept of pushing crates around onto designated places is timeless, the game is a very unspectacular entry in the MegaDrive's game library. The graphics are not in the least worthy of a 16-bit console. Interestingly the Japanese and US versions are slightly different in regards to different little cut scenes and movement speed of the player character.
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